Ford Mustang 1964 modeling
Info
My first attempt to model a photorealistic car. In desiging this beautiful 1964 Ford Mustang, I covered each indivdual detail and added some personal touches. This project was entirely realised in 3ds Max, including modeling, mapping, texturing and lighting.
The model is rendered with V-Ray, the postpruduction covered by Photoshop.
The project is still in “work in progress”-state, as far as the interieur needs some overediting.