Ford Mustang 1964 modeling

Ford Mustang 1964 Convertable
Green-version plus Postproduction
Ford Mustang 1964 Convertable
Wireframe
Ford Mustang 1964
Final Poster Design
Ford Mustang 1964
Backview Detail
Ford Mustang 1964
Sideview
Ford Mustang 1964
Frontview Detail
Ford Mustang 1964
Frontview
Ford Mustang 1964
B/W Shot
Ford Mustang 1964
Post-testing
Ford Mustang 1964
Raw Rendering
Ford Mustang 1964
Clay-Version
Ford Mustang 1964
Clay-Version

Info

My first attempt to model a photorealistic car. In desiging this beautiful 1964 Ford Mustang, I covered each indivdual detail and added some personal touches. This project was entirely realised in 3ds Max, including modeling, mapping, texturing and lighting.


The model is rendered with V-Ray, the postpruduction covered by Photoshop.
The project is still in “work in progress”-state, as far as the interieur needs some overediting.

 

Client

personal (2014)

Field of work

Modeling, Texturing, Lighting/Shading, Rendering, Postproduction

Software

3DS Max 2014, Photoshop